The main project objective was to recreate a board game from the original story of Goldilocks and the Three Bears. It only made sense to twist the story and create a new narrative and game strategy. The name of the game is sourced from the slang verbiage "hornswoggler" from the time of the original Goldilocks was published in 1837.
Hornswoggler was a term used for a sly, sneaky, or deceitful person. I thought it would be interesting to frame Goldilocks as the potential antagonist, or hornswoggler, and the bears would act as protagonists. The strategy follows a unique double blue-line path, one for Goldilocks, the hornswoggler, and the other path for the protagonists, the bears.
Hornswoggler was a term used for a sly, sneaky, or deceitful person. I thought it would be interesting to frame Goldilocks as the potential antagonist, or hornswoggler, and the bears would act as protagonists. The strategy follows a unique double blue-line path, one for Goldilocks, the hornswoggler, and the other path for the protagonists, the bears.
The primary target market for the game is parents ages 24-38. The secondary target market is young children, ages 4-10.